Educational Products

Written by Jeremy Horelick
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Educational products aren't restricted to textbooks and workbooks. The educational products industry covers everything from maps and models to telescopes and encyclopedias. Music and DVDs, while typically stashed under the "entertainment" category, also qualify as educational materials, depending on their contents. Stations such as PBS and the BBC routinely release their miniseries as multi-part volumes and cover everything from epic battles to the animal kingdom.

Educational software constitutes an increasingly growing portion of this industry. While metrics are always changing, recent statistics cited by the U.S. Census Bureau estimate that educational software may bring in as much as 21 billion dollars worth of revenue to manufacturers and developers. With figures like that, it's easy to see why store shelves are so well stocked with educational products.

The Right Educational Products

Obviously, the products you'd search for to help your kindergartener master shapes, numbers, colors, and counting are vastly different from interactive titles that deal in more complex topics. Some makers, however, span the gamut and offer tutorials for grade-schoolers, university students, as well as adult learners in the midst of their continuing educations. Add to this the fact that some children are at different levels of advancement than others of their age and you see how it's hard to generalize about age-appropriate programming.

The best solution is educational software that's adaptable in its level of complexity and offers beginner, intermediate, and advanced problems. Similarly, programs that divide their key units into easily navigable sections tend to be more popular than linear programs that start at the beginning and finish at the end. It's likely that your student will have already mastered certain skill sets but not others, making this versatility a handy feature.


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